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Turok: Dinosaur Hunter, a first-person shooter designed specifically for the Nintendo 64, is a thrill-packed dinosaur hunt that takes full advantage of the Nintendo 64's advanced graphic capabilities. The game is based on Acclaim Comics' Turok comic book series, relaunching in December 1996. To be Turok -- in the Saquin Nation language -- is to be a Son of Stone -- a protector of Earth. It is a mantle, passed down through the generations to the eldest born male of the Fireseed family. Throughout history, a Fireseed has served as Turok and fought against the threats to humanity from the residents of the LOST LAND. It is a place out of time, an interdimensional "sewer of the universe" where past, present and future collide, where alien races struggle for dominance alongside rampaging dinosaurs. A place which, throughout time, has been tamed by one man -- TUROK. Whether ripped from the plains of 1860's America or struggling through college on a baseball scholarship today, a Turok has always answered the call of battle. You are now Turok -- and your time has come... [Acclaim]
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Acclaim
First-Person Shooter, Action
Players: 1
M (Mature)
Developer: Iguana Entertainment
Released February 1, 1997
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Critic Reviews
| 100 |
GamePro
Turok has more fire power more control over its environment, and more gruesome graphics than other corridor shooters. The rest are Doomed to failure.
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| 91 |
Game Revolution
This is easily the best first person shooter for any non-computer system to date, and it ranks up there with the best that a high-end PC can offer.
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| 90 |
Nintendojo
After the smoke clears, and the nuclear radiation fades, Turok: The Dinosaur Hunter is one of the finest games in video game history. It combines every element that makes a good game flawlessly.
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| 90 |
Electric Playground
Turok's flashy stuff notwithstanding, it is the game's incredibly rich and complex level construction and enemy AI that will keep your heart pounding and the sweat beading until the very end.
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| 89 |
Gaming Age
I was continually surprised by Turoks near-perfect mood-setting graphical quality -- the outstanding character animation and the cleverly assembled array of transparent weapon effects must be seen to be believed.
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| 86 |
IGN
Turok surprises, challenges and pleases, and is full of deep, long-lasting gameplay. A multiplayer mode would have greatly enhanced the game and sometimes extensive fogging can be annoying, but overall, a terrific first-person shooter.
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| 81 |
GameSpot
Turok is more than just another Doom clone. Turok delivers a complete package of great graphics, outstanding sound, and a fresh premise.
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| 80 |
TotalGames.net
The most important thing to realise with Turok is that it's very much a post-Doom, total 3D game. The gameplay balance has had to shift away from mass onslaughts to a slightly more thoughtful variation. For the most part it's an enthralling, if occasionally frustrating atmosphere piece.
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| 80 |
Nintendorks
This game has some serious replay. With all the hidden secrets and the pieces of the Chronoscepter (I hope I spelled that right) to find, you'll be playing this game for quite awhile.
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| 80 |
Games Domain
Even considering the flaws, this game is simply a must have for almost any N64 owner. It is polished to near perfection.
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| 70 |
Computer and Video Games
Describing the stages in Turok as mere 'levels' doesn't really do them justice - it took us almost two hours to find everything in the first one alone, and they get bigger!
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| 69 |
Electronic Gaming Monthly
Acclaim's solid first-person shooter is heavy on the fog. It is atmospheric, though. [Jan 2004, p.189]
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| 60 |
All Game Guide
Turok has some good points (namely the graphics and weapons) and some bad points (confusing level design and overuse of fog), but the overall game is still fun to play.
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