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How Metascores Are Calculated
75
Age of Booty
Stars indicate the most critically-acclaimed games. |
Taking inspiration from the presentation style and structure of a number of acclaimed and globally popular TV action dramas, Alone in the Dark is split into a number of distinct episodes in a season-style format. With approximately 30-40 minutes of gameplay comprising each episode, the structure of Alone in the Dark is adapted for an audience familiar with the hard-hitting bite-size delivery of contemporary TV dramas, offering easy accessibility whether the player has hours to devote or only wants a quick TV-style fix. Each time the player launches a saved game, the episode begins with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where they were or what they were doing. Every episode closes with a nail-biting cliff-hanger ending to rattle players' nerves, and if the player is leaving the game a video teaser of the next episode plays to leave them wanting more. Alone in the Dark returns with a heart-stopping survival experience realized through the use of state-of-the-art real-time physics and unprecedented environmental interaction. Delivering an action-orientated experience within a highly detailed, open environment, Alone in the Dark once again strives innovation and excellence within the genre. [Atari]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 81
Games Master UK
Ambitious but inconsistent, frustrating but entertaining. Still an innovative adventure. [Aug 2008, p.62]
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73
Xbox World 360 Magazine UK
73
70
Edge Magazine
The breadth of Eden’s ambitions may have meant that there’s barely a feature that’s implemented more than satisfactorily, but there’s a generosity of vision here that few games can boast. [Aug 2008, p.88]
70
Maxi Consolas (Portugal)
A mix of revolutionary ideas and clumsy execution, Alone in the Dark is like a giant with clay feet. The way it marries new concepts with an old fashion control scheme of the character, not to mention some technical flaws, leaves us with a game that is frequently frustrating and only sometimes brilliant. [July 2008]
70
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67
1UP
Atari's Alone in the Dark is so busy being experimental -- giving players the tools and rules to solve problems on their own -- that it neglects the alluring experientialism of earlier titles in the series, which set a tone and pace that sparked the survival-horror genre off years before "Resident Evil" hit the scene.
66
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X360 Magazine UK
We so wanted to like this game but it kept slapping us in the face with bad controls, repetitive puzzles and the annoying inventory. [Issue#34]
59
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58
Pelit (Finland)
Great cinematic looks and fresh ideas don't amount to much if they don't serve the game. Clumsy controls and annoying deaths ruin a game that has a lot of potential. Also the constant swearing feels tacked on and childish. [Aug 2008]
55
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GamePro
A frustrating and inconsistent mess that truly disappoints. By the time I reached the seventh episode, which degenerates into a needlessly painful time-sink grind to upgrade Edward with "spectral vision" points, the few things the game had done right had been virtually drowned in a murky sludge of ill-conceived and half-baked failures.
50
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50
Level7.nu
Even though Alone in the Dark shows great potential and a number of interesting ideas the overall experience is a poor one. Basically all parts of the game lack polish, and few of them are any good to begin with. The fact is that Alone in the Dark is a drag and playing through it is a pain. The intent for the game was good, the execution is poor.
50
games(TM)
We will reserve praise for the game’s chapter-skip function, however, because Alone In The Dark seems custom-built to tear your patience to shreds. [Aug 2008, p.98]
47
Electronic Gaming Monthly
Every good idea here is brought down by bad basic design, including a shoddy third-person camera, a too-slow first-person mode, and bizarre forced switching between the two. [Sept 2008, p.82]
47
Jolt Online Gaming UK
Alone in the Dark will surely come to be known as one of the biggest let downs of the year. Impressive set pieces and an initially compelling opening are horribly betrayed by a diabolical control system and frustrating glitches that strongly suggest the game would have benefitted from at least another six months intensive development and testing.
42
Team Xbox
It’s obvious that a lot of effort was put into certain elements of the game and its presentation. But no matter how nice the car looks on the outside, if the engine isn’t working you ain’t goin’ no place. Alone in the Dark is just that, a game going no place and with no reason in the world to suffer it.
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33
Al C. gave it an8: Jon W. gave it a9: Patrick W. gave it a10: Tungus G. gave it an8: this game sucks gave it a1: Andrew B. gave it a9: gamegriller gave it a4: |
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