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How Metascores Are Calculated
69
Active Life: Outdoor Challenge
Stars indicate the most critically-acclaimed games. |
We Love Golf! presents a realistic golfing experience with a new spin, incorporating the Wii Remote's unique motion-sensing functionality. Players use the controller to choose clubs, line up shots, swing and even add a touch fade or draw with a flick of the wrist. Just as on a real course, gauging wind conditions, correct club selection and careful reading of the greens are all essential for victory. The game features a variety of game modes, multiple characters, and unlockable content. [Capcom]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 86
85
Nintendo Power
As anyone who has played a "Mario Golf" title can tell you, developer Camelot knows how to make a great golf game. [Aug 2008, p.88]
85
Official Nintendo Magazine UK
Gets the nod for its accessible controls and online gameplay. It's definitely more about multiplayer though. [Aug 2008, p.91]
83
Pelit (Finland)
A fun and very pretty arcade golf. Too bad it's way too easy - you win tournaments easily on your first try. Multiplayer matches are naturally tougher. [Aug 2008]
82
81
Games Master UK
The best golf on the Wii. Definitely worth playing with several golf-loving mates. [Aug 2008, p.68]
80
n-Revolution Magazine UK
It's the best golf game on the Wii, but you should wear sunglasses to shield yourself from the primary colours. [Issue #24, p.72]
80
NGamer UK
Camelot have done it again, weaving their unique brand of golfing simplicity on a console where swing confusion rules. It could do with some padding, but this is a great start. [Mar 2008, p.56]
80
games(TM)
The best-made golf game on the system. [Aug 2008, p.106]
80
80
78
75
1UP
It's enough to keep golfing fans entertained, and it's nice to see Camelot's golf system enhanced with motion controls. But, like I mentioned earlier, players looking for a more true-to-life golf sim on the Wii may want to go with something like Tiger Woods -- or simply just play more of Wii Sports Golf, which comes packed in with the system.
75
74
IGN
I think Camelot made a mistake by ignoring true one-to-one swing mechanics in favor of a more traditional Mario Golf-style control scheme. And I think We Love Golf! is as a result a little easier than it should be. But the strange thing is, it's still a really good game of golf that's fun because the controls do exactly what they're supposed to and because the pace is so fast.
72
70
70
70
67
GameShark
Players that obsess over every club purchase or need to have complete control over their golfer's stats will be turned off by the low level of difficulty but for players new to the genre, or new to videogaming in general, the stylish and happy theme of the game, combined with the intuitive controls makes for a fun golfing experience.
60
AceGamez
An acceptable Wii golf game. It's better than the Wii Sports version and it does offer a few hours of decent gameplay. However, the lack of courses, limited character choice and annoying audio does little to elevate it beyond a novelty game, and while the swing system, once mastered, provides an interesting way to play, it is something of an obstacle to overcome initially, after which the multiplayer captures the friendly rival nature of the Wii perfectly.
60
60
60
60
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