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How Metascores Are Calculated
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1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
[Playstation Network] PixelJunk Eden is the third PSN title from the PixelJunk series by Japanese developer Q-Games. PixelJunk Eden welcomes you to a psychedelic world unlike anything you've ever experienced before. As a tiny, silk-spinning 'grimp', it is up to you to collect the lost "Spectra" that have been scattered across all the gardens of Eden. You grip, jump and swing, destroying "Prowlers" and collecting their pollen which lets you grow more plants to take you further and deeper into the garden to locate the precious "Spectra." Lush visuals, slick controls and music make it an atmospheric and addictive experience. [Sony]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
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VideoGamer
It's exhausting, it's cruel and the control system could have done with some tweaking - the lack of in-air mobility really seems unfair. But there are also a lot of things it does right: it's truly original; it's got buckets of style; it allows three players to work together at once. Best of all, it's got a built-in video recorder that helps you film your acrobatics and upload them to YouTube.
80
GamePro
80
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Hardcore Gamer Magazine
Despite the time constraints, which are actually pretty generous, Pixeljunk Eden is a peaceful, relaxing, and oddly pretty chill-out game that's very easy to lose a good chunk of time in. [Fall 2008, p.54]
80
Gamer.nl
PixelJunk Eden is without a doubt a creative expression that let's you play like you've never played before. As a Grimp, your sole task is to furtalise a garden. But you have to believe us when we tell you that the game plays way better than it sounds. And with a very cheap pricetag it's easily worth the money.
80
games(TM)
Small, affordable, and utterly absorbing. [Oct 2008, p.121]
77
Games Master UK
Like "flOw," it's magical for short periods but not enough to pull you back repeatedly. [Nov 2008, p.82]
76
PSM3 Magazine UK
Money well spent for a few hours of fun. [Nov 2008, p.84]
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Edge Magazine
Eden’s precise artistic vision, dreamlike menus and sharply contemporary Japanese ambience is a perfect fit for PSN, but for all its purity this is an Eden too mechanically flawed to match its presentation. [Oct 2008, p.98]
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Playstation Official Magazine UK
Eden might be an acquired taste, but with its one-of-a-kind controls, creative art style and cracking multiplayer, it's definitely worth the hard work...and the 4.99 BP asking price. [Oct 2008, p.94]
70
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EuroGamer
I stand by my assertions that inconsistent physics and poor level design make for a game which is frustrating. And having to start all over again, all of the time, is boring. But PixelJunk Eden still manages to be addictive. The more you experience and experiment with the control system, the more you realise how innovative it is.
Andrew gave it a10: Kyle S. gave it a4: Dan M gave it an8: Krit U. gave it a10: Chris J. gave it a10: The Dude gave it a10: Ferd D. gave it a10: |
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